Vertex Shader: Difference between revisions

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[[Category:Shaders]]
[[Category:Shaders]]
[[Category:OpenGL Shading Language]]

Revision as of 14:20, 26 August 2012

Vertex Shaders are shaders that handle vertex processing. They receive a sequence of Vertex Attributes and produce an equal length sequence of vertex data. There must be a 1:1 mapping from input vertices to output vertices.