User talk:Ldo: Difference between revisions

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Let's not do this.
 
 
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No. We don't want information in multiple places. Information should be in exactly one place, for ease of updating and use. You can have a page for removed predefined variables, but not that has both removed and unremoved ones. [[User:Alfonse|Alfonse]] ([[User talk:Alfonse|talk]]) 15:52, 5 August 2012 (PDT)
No. We don't want information in multiple places. Information should be in exactly one place, for ease of updating and use. You can have a page for removed predefined variables, but not that has both removed and unremoved ones. [[User:Alfonse|Alfonse]] ([[User talk:Alfonse|talk]]) 15:52, 5 August 2012 (PDT)
== Reverting reversions. ==
Please do not [http://www.opengl.org/wiki_132/index.php?title=Shader_Variable&curid=2141&diff=6531&oldid=6527 revert reversions] without discussing them first. If you wish to discuss a reversion that was made to one of your edits, you can edit the Discussion page for the user who reverted your edit. [[User:Alfonse|Alfonse]] ([[User talk:Alfonse|talk]]) 10:50, 9 August 2012 (PDT)

Latest revision as of 17:50, 9 August 2012

GLSL Predefined Variables By Version

No. We don't want information in multiple places. Information should be in exactly one place, for ease of updating and use. You can have a page for removed predefined variables, but not that has both removed and unremoved ones. Alfonse (talk) 15:52, 5 August 2012 (PDT)

Reverting reversions.

Please do not revert reversions without discussing them first. If you wish to discuss a reversion that was made to one of your edits, you can edit the Discussion page for the user who reverted your edit. Alfonse (talk) 10:50, 9 August 2012 (PDT)