Platform specifics: Linux: Difference between revisions
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This Section explains how to install Drivers to make OpenGL Programs run under Linux | This Section explains how to install Drivers to make OpenGL Programs run under Linux | ||
and how to use different Libraries/Toolkits to create Opengl Programs. | and how to use different Libraries/Toolkits to create Opengl Programs. | ||
The standard OpenGL implementation used on Linux systems is '''[http://mesa3d.org Mesa3D]'''. As of this writing, it provides implementations of OpenGL (up to version 3.0), as well as [[OpenGL ES]], both versions 1.1 and 2.0. It includes a software-only implementation of the entire GL stack, but can also use hardware-specific drivers. | |||
*[[OpenGL in Linux: Driver Installation]] | *[[OpenGL in Linux: Driver Installation]] |
Revision as of 11:47, 2 August 2012
This Section explains how to install Drivers to make OpenGL Programs run under Linux and how to use different Libraries/Toolkits to create Opengl Programs.
The standard OpenGL implementation used on Linux systems is Mesa3D. As of this writing, it provides implementations of OpenGL (up to version 3.0), as well as OpenGL ES, both versions 1.1 and 2.0. It includes a software-only implementation of the entire GL stack, but can also use hardware-specific drivers.