GLAPI/glGetString: Difference between revisions

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m Renaming category: 'API Reference 4' to 'Core API Reference'.
m Bot: Adding better formatting.
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== Function Definition ==
== Function Definition ==


   const GLubyte* '''glGetString'''(GLenum ''name'');
   const GLubyte* '''glGetString'''(GLenum {{param|name}});


== Function Definition ==
== Function Definition ==


   const GLubyte* '''glGetStringi'''(GLenum ''name'', GLuint ''index'');
   const GLubyte* '''glGetStringi'''(GLenum {{param|name}}, GLuint {{param|index}});


; name
; name
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== Description ==
== Description ==


'''glGetString''' returns a pointer to a static string describing some aspect of the current GL connection. ''name'' can be one of the following:
'''glGetString''' returns a pointer to a static string describing some aspect of the current GL connection. {{param|name}} can be one of the following:


; {{code|GL_VENDOR}}
; {{code|GL_VENDOR}}
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:  
:  
Returns a version or release number for the shading language.
Returns a version or release number for the shading language.
'''glGetStringi''' returns a pointer to a static string indexed by ''index''. ''name'' can be one of the following:
'''glGetStringi''' returns a pointer to a static string indexed by {{param|index}}. {{param|name}} can be one of the following:


; {{code|GL_EXTENSIONS}}
; {{code|GL_EXTENSIONS}}
:  
:  
For '''glGetStringi''' only, returns the extension string supported by the implementation at ''index''.
For '''glGetStringi''' only, returns the extension string supported by the implementation at {{param|index}}.
Strings {{code|GL_VENDOR}} and {{code|GL_RENDERER}} together uniquely specify a platform. They do not change from release to release and should be used by platform-recognition algorithms.
Strings {{code|GL_VENDOR}} and {{code|GL_RENDERER}} together uniquely specify a platform. They do not change from release to release and should be used by platform-recognition algorithms.


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== Errors ==
== Errors ==


{{code|GL_INVALID_ENUM}} is generated if ''name'' is not an accepted value.
{{code|GL_INVALID_ENUM}} is generated if {{param|name}} is not an accepted value.


{{code|GL_INVALID_VALUE}} is generated by '''glGetStringi''' if ''index'' is outside the valid range for indexed state ''name''.
{{code|GL_INVALID_VALUE}} is generated by '''glGetStringi''' if {{param|index}} is outside the valid range for indexed state {{param|name}}.


== Copyright ==
== Copyright ==

Revision as of 01:21, 29 April 2012

glGetString
Core in version 4.6
Core since version 1.0

glGetString: return a string describing the current GL connection

Function Definition

 const GLubyte* glGetString(GLenum name​);

Function Definition

 const GLubyte* glGetStringi(GLenum name​, GLuint index​);
name
Specifies a symbolic constant, one of GL_VENDOR, GL_RENDERER, GL_VERSION, or GL_SHADING_LANGUAGE_VERSION. Additionally, glGetStringi accepts the GL_EXTENSIONS token.
index
For glGetStringi, specifies the index of the string to return.

Description

glGetString returns a pointer to a static string describing some aspect of the current GL connection. name​ can be one of the following:

GL_VENDOR

Returns the company responsible for this GL implementation. This name does not change from release to release.

GL_RENDERER

Returns the name of the renderer. This name is typically specific to a particular configuration of a hardware platform. It does not change from release to release.

GL_VERSION

Returns a version or release number.

GL_SHADING_LANGUAGE_VERSION

Returns a version or release number for the shading language. glGetStringi returns a pointer to a static string indexed by index​. name​ can be one of the following:

GL_EXTENSIONS

For glGetStringi only, returns the extension string supported by the implementation at index​. Strings GL_VENDOR and GL_RENDERER together uniquely specify a platform. They do not change from release to release and should be used by platform-recognition algorithms.

The GL_VERSION and GL_SHADING_LANGUAGE_VERSION strings begin with a version number. The version number uses one of these forms:

major_number.minor_number'major_number.minor_number.release_number

Vendor-specific information may follow the version number. Its format depends on the implementation, but a space always separates the version number and the vendor-specific information.

All strings are null-terminated.

Notes

If an error is generated, glGetString returns 0.

The client and server may support different versions. glGetString always returns a compatible version number. The release number always describes the server.

Errors

GL_INVALID_ENUM is generated if name​ is not an accepted value.

GL_INVALID_VALUE is generated by glGetStringi if index​ is outside the valid range for indexed state name​.

Copyright

Copyright © 1991-2006 Silicon Graphics, Inc. Copyright © 2010 Khronos Group. This document is licensed under the SGI Free Software B License. For details, see http://oss.sgi.com/projects/FreeB/.