GLAPI/glBindSampler: Difference between revisions
m Renaming category: 'API Reference 4' to 'Core API Reference'. |
m Renaming category: 'GL 4 API Texturing' to 'Core API Ref Texturing'. |
||
Line 44: | Line 44: | ||
Copyright © 2010 Khronos Group. This material may be distributed subject to the terms and conditions set forth in the Open Publication License, v 1.0, 8 June 1999. [http://opencontent.org/openpub/ http://opencontent.org/openpub/]. | Copyright © 2010 Khronos Group. This material may be distributed subject to the terms and conditions set forth in the Open Publication License, v 1.0, 8 June 1999. [http://opencontent.org/openpub/ http://opencontent.org/openpub/]. | ||
[[Category:Core API Reference|BindSampler]] | [[Category:Core API Reference|BindSampler]] | ||
[[Category:Core API Ref Texturing|BindSampler]] |
Revision as of 07:57, 26 February 2012
Core in version | 4.6 | |
---|---|---|
Core since version | 3.3 | |
Core ARB extension | ARB_sampler_objects |
glBindSampler: bind a named sampler to a texturing target
Function Definition
void glBindSampler(GLuint unit, GLuint sampler);
- unit
- Specifies the index of the texture unit to which the sampler is bound.
- sampler
- Specifies the name of a sampler.
Description
glBindSampler binds sampler to the texture unit at index unit. sampler must be zero or the name of a sampler object previously returned from a call to glGenSamplers. unit must be less than the value of GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS.
When a sampler object is bound to a texture unit, its state supersedes that of the texture object bound to that texture unit. If the sampler name zero is bound to a texture unit, the currently bound texture's sampler state becomes active. A single sampler object may be bound to multiple texture units simultaneously.
Notes
glBindSampler is available only if the GL version is 3.3 or higher.
Errors
GL_INVALID_VALUE is generated if unit is greater than or equal to the value of GL_MAX_COMBIED_TEXTURE_IMAGE_UNITS.
GL_INVALID_OPERATION is generated if sampler is not zero or a name previously returned from a call to glGenSamplers, or if such a name has been deleted by a call to glDeleteSamplers.
Associated Gets
glGet with argument GL_SAMPLER_BINDING
See Also
glGenSamplers, glDeleteSamplers, glGet, glSamplerParameter, glGetSamplerParameter, glGenTextures, glBindTexture, glDeleteTextures
Copyright
Copyright © 2010 Khronos Group. This material may be distributed subject to the terms and conditions set forth in the Open Publication License, v 1.0, 8 June 1999. http://opencontent.org/openpub/.