Pixel Transfer: Difference between revisions
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A '''Pixel Transfer''' operation is the act of taking pixel data from an unformatted memory buffer and | A '''Pixel Transfer''' operation is the act of taking pixel data from an unformatted memory buffer and copying it in OpenGL-owned storage governed by an [[Image Formats|image format]]. Or vice-versa: copying pixel data from image format-based storage to unformatted memory. There are a number of functions that affect how pixel transfer operation is handled; many of these relate to how the information in the memory buffer is to be interpreted. | ||
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[[Category:Textures]] | [[Category:Textures]] |
Revision as of 02:31, 13 May 2011
A Pixel Transfer operation is the act of taking pixel data from an unformatted memory buffer and copying it in OpenGL-owned storage governed by an image format. Or vice-versa: copying pixel data from image format-based storage to unformatted memory. There are a number of functions that affect how pixel transfer operation is handled; many of these relate to how the information in the memory buffer is to be interpreted.
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