Math and algorithms: Difference between revisions
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m change the layout a little bit |
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; [[Calculating a Surface Normal]] : Required from the application by OpenGL for lighting calculations. | ; [[Calculating a Surface Normal]] : Required from the application by OpenGL for lighting calculations. |
Revision as of 12:54, 30 April 2006
- Calculating a Surface Normal
- Required from the application by OpenGL for lighting calculations.