Template:Shader list: Difference between revisions
Jump to navigation
Jump to search
Fixing link. |
m Linking to layout qualifier |
||
Line 4: | Line 4: | ||
* {{pagelink|GLSL Types|Variable types}} | * {{pagelink|GLSL Types|Variable types}} | ||
** {{pagelink|Type Qualifier (GLSL)|Type qualifiers}} | ** {{pagelink|Type Qualifier (GLSL)|Type qualifiers}} | ||
** {{pagelink|Layout Qualifier (GLSL)|Layout qualifiers}} | |||
** {{pagelink|Uniform (GLSL)|Uniform variables}} | ** {{pagelink|Uniform (GLSL)|Uniform variables}} | ||
** {{pagelink|Sampler (GLSL)|Sampler variables}}{{#ifeq: {{{1|}}} | short | | | ** {{pagelink|Sampler (GLSL)|Sampler variables}}{{#ifeq: {{{1|}}} | short | | |
Revision as of 02:35, 1 August 2013
A list of articles dedicated to the OpenGL Shading Language concepts. This is for sidebars and or the front-page.
Use the with {{shader list|short}}
to remove some of the extraneous elements. This is primarily for the front page.
List follows:
- The core language
- Shader compilation
- Variable types
- Built-in variables
- Interface blocks
- Shader stages:
- Other shading languages
- The core language
- Shader compilation
- Variable types
- Built-in variables
- Interface blocks
- Shader stages:
- Other shading languages