Template:Shader list: Difference between revisions
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Both tessellation shader stages. |
Shortening the list for the front-page. |
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<includeonly>* {{pagelink|GLSL Core Language|The language | <includeonly>* {{pagelink|GLSL Core Language|The core language}} | ||
* {{pagelink|GLSL Object|Shader | * {{pagelink|GLSL Object|Shader compilation}} | ||
** {{pagelink|Program Introspection}} | ** {{pagelink|Program Introspection}} | ||
* {{pagelink|GLSL Types|Variable types}} | * {{pagelink|GLSL Types|Variable types}} | ||
** {{pagelink|Type Qualifier (GLSL)|Type qualifiers}} | ** {{pagelink|Type Qualifier (GLSL)|Type qualifiers}} | ||
** {{pagelink|Uniform (GLSL)|Uniform variables}} | ** {{pagelink|Uniform (GLSL)|Uniform variables}} | ||
** {{pagelink|Sampler (GLSL)|Sampler variables}} | ** {{pagelink|Sampler (GLSL)|Sampler variables}}{{#ifeq: {{{1|}}} | short | | | ||
** {{pagelink|Image Load Store|Image variables}} | ** {{pagelink|Image Load Store|Image variables}} | ||
}} | |||
* {{pagelink|Built-in Variable (GLSL)|Built-in variables}} | * {{pagelink|Built-in Variable (GLSL)|Built-in variables}} | ||
* {{pagelink|Interface Block (GLSL)|Interface blocks}} | * {{pagelink|Interface Block (GLSL)|Interface blocks}}{{#ifeq: {{{1|}}} | short | | | ||
** {{pagelink|Uniform Buffer Object|Uniform blocks}} | ** {{pagelink|Uniform Buffer Object|Uniform blocks}} | ||
** {{pagelink|Shader Storage Buffer Object|Shader storage blocks}} | ** {{pagelink|Shader Storage Buffer Object|Shader storage blocks}} | ||
}} | |||
* '''Shader stages:''' | * '''Shader stages:''' | ||
** {{pagelink|Vertex Shader}} | ** {{pagelink|Vertex Shader}}{{#ifeq: {{{1|}}} | short | | ||
** {{pagelink|Tessellation}} | | |||
** {{pagelink|Tessellation Control Shader}} | ** {{pagelink|Tessellation Control Shader}} | ||
** {{pagelink|Tessellation Evaluation Shader}} | ** {{pagelink|Tessellation Evaluation Shader}} | ||
}} | |||
** {{pagelink|Geometry Shader}} | ** {{pagelink|Geometry Shader}} | ||
** {{pagelink|Fragment Shader}} | ** {{pagelink|Fragment Shader}} |
Revision as of 04:11, 13 February 2013
A list of articles dedicated to the OpenGL Shading Language concepts. This is for sidebars and or the front-page.
Use the with {{shader list|short}}
to remove some of the extraneous elements. This is primarily for the front page.
List follows:
- The core language
- Shader compilation
- Variable types
- Built-in variables
- Interface blocks
- Shader stages:
- Other shading languages
- The core language
- Shader compilation
- Variable types
- Built-in variables
- Interface blocks
- Shader stages:
- Other shading languages