Template:Object list: Difference between revisions

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All use pagelink template.
m sectioning.
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<includeonly>* {{pagelink|Buffer Object}}s
<includeonly><div>* {{pagelink|Buffer Object}}s
** {{pagelink|Buffer Object Streaming}}{{#ifeq: {{{1|}}} | short |  |
** {{pagelink|Buffer Object Streaming}}{{#ifeq: {{{1|}}} | short |  |
** {{pagelink|Vertex Buffer Object}}s
** {{pagelink|Vertex Buffer Object}}s
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* '''Unconventional objects:'''
* '''Unconventional objects:'''
** {{pagelink|Sync Object}}s
** {{pagelink|Sync Object}}s
** {{pagelink|GLSL Object|Shader and program objects}}</includeonly>
** {{pagelink|GLSL Object|Shader and program objects}}</div></includeonly>
<noinclude>A list of OpenGL object types, usually used for side-bars or the front-page. This also includes important information about using certain object types.
<noinclude>A list of OpenGL object types, usually used for side-bars or the front-page. This also includes important information about using certain object types.



Revision as of 15:51, 1 December 2012