Platform specifics: Linux: Difference between revisions

From OpenGL Wiki
Jump to navigation Jump to search
Ldo (talk | contribs)
add new category
Ldo (talk | contribs)
mention Mesa3D
Line 1: Line 1:
This Section explains how to install Drivers to make OpenGL Programs run under Linux  
This Section explains how to install Drivers to make OpenGL Programs run under Linux  
and how to use different Libraries/Toolkits to create Opengl Programs.
and how to use different Libraries/Toolkits to create Opengl Programs.
The standard OpenGL implementation used on Linux systems is '''[http://mesa3d.org Mesa3D]'''. As of this writing, it provides implementations of OpenGL (up to version 3.0), as well as [[OpenGL ES]], both versions 1.1 and 2.0. It includes a software-only implementation of the entire GL stack, but can also use hardware-specific drivers.


*[[OpenGL in Linux: Driver Installation]]
*[[OpenGL in Linux: Driver Installation]]

Revision as of 11:47, 2 August 2012

This Section explains how to install Drivers to make OpenGL Programs run under Linux and how to use different Libraries/Toolkits to create Opengl Programs.

The standard OpenGL implementation used on Linux systems is Mesa3D. As of this writing, it provides implementations of OpenGL (up to version 3.0), as well as OpenGL ES, both versions 1.1 and 2.0. It includes a software-only implementation of the entire GL stack, but can also use hardware-specific drivers.