GLAPI/glIsBuffer: Difference between revisions
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== Description == | == Description == | ||
'''glIsBuffer''' returns {{ | '''glIsBuffer''' returns {{enum|GL_TRUE}} if {{param|buffer}} is currently the name of a buffer object. If {{param|buffer}} is zero, or is a non-zero value that is not currently the name of a buffer object, or if an error occurs, '''glIsBuffer''' returns {{enum|GL_FALSE}}. | ||
A name returned by {{apifunc|glGenBuffers}}, but not yet associated with a buffer object by calling {{apifunc|glBindBuffer}}, is not the name of a buffer object. | A name returned by {{apifunc|glGenBuffers}}, but not yet associated with a buffer object by calling {{apifunc|glBindBuffer}}, is not the name of a buffer object. |
Latest revision as of 17:25, 29 April 2012
Core in version | 4.6 | |
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Core since version | 1.5 |
glIsBuffer: determine if a name corresponds to a buffer object
Function Definition
GLboolean glIsBuffer(GLuint buffer);
- buffer
- Specifies a value that may be the name of a buffer object.
Description
glIsBuffer returns GL_TRUE if buffer is currently the name of a buffer object. If buffer is zero, or is a non-zero value that is not currently the name of a buffer object, or if an error occurs, glIsBuffer returns GL_FALSE.
A name returned by glGenBuffers, but not yet associated with a buffer object by calling glBindBuffer, is not the name of a buffer object.
See Also
glBindBuffer, glDeleteBuffers, glGenBuffers, glGet
Copyright
Copyright © 2005 Addison-Wesley. This material may be distributed subject to the terms and conditions set forth in the Open Publication License, v 1.0, 8 June 1999. http://opencontent.org/openpub/.