GLAPI/glCopyTexSubImage3D: Difference between revisions
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; target | ; target | ||
: Specifies the target texture. Must be {{ | : Specifies the target texture. Must be {{enum|GL_TEXTURE_3D}} | ||
; level | ; level | ||
: Specifies the level-of-detail number. Level 0 is the base image level. Level ''n'' is the ''n''th mipmap reduction image. | : Specifies the level-of-detail number. Level 0 is the base image level. Level ''n'' is the ''n''th mipmap reduction image. | ||
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== Description == | == Description == | ||
'''glCopyTexSubImage3D''' replaces a rectangular portion of a three-dimensional texture image with pixels from the current {{ | '''glCopyTexSubImage3D''' replaces a rectangular portion of a three-dimensional texture image with pixels from the current {{enum|GL_READ_BUFFER}} (rather than from main memory, as is the case for {{apifunc|glTexSubImage3D}}). | ||
The screen-aligned pixel rectangle with lower left corner at ({{param|x}}, {{param|y}}) and with width {{param|width}} and height {{param|height}} replaces the portion of the texture array with x indices {{param|xoffset}} through ''xoffset + width - 1'', inclusive, and y indices {{param|yoffset}} through ''yoffset + height - 1'', inclusive, at z index {{param|zoffset}} and at the mipmap level specified by {{param|level}}. | The screen-aligned pixel rectangle with lower left corner at ({{param|x}}, {{param|y}}) and with width {{param|width}} and height {{param|height}} replaces the portion of the texture array with x indices {{param|xoffset}} through ''xoffset + width - 1'', inclusive, and y indices {{param|yoffset}} through ''yoffset + height - 1'', inclusive, at z index {{param|zoffset}} and at the mipmap level specified by {{param|level}}. | ||
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The destination rectangle in the texture array may not include any texels outside the texture array as it was originally specified. It is not an error to specify a subtexture with zero width or height, but such a specification has no effect. | The destination rectangle in the texture array may not include any texels outside the texture array as it was originally specified. It is not an error to specify a subtexture with zero width or height, but such a specification has no effect. | ||
If any of the pixels within the specified rectangle of the current {{ | If any of the pixels within the specified rectangle of the current {{enum|GL_READ_BUFFER}} are outside the read window associated with the current rendering context, then the values obtained for those pixels are undefined. | ||
No change is made to the ''internalformat'', ''width'', ''height'', ''depth'', or ''border'' parameters of the specified texture array or to texel values outside the specified subregion. | No change is made to the ''internalformat'', ''width'', ''height'', ''depth'', or ''border'' parameters of the specified texture array or to texel values outside the specified subregion. | ||
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== Errors == | == Errors == | ||
{{ | {{enum|GL_INVALID_ENUM}} is generated if /{{param|target}} is not {{enum|GL_TEXTURE_3D}}. | ||
{{ | {{enum|GL_INVALID_OPERATION}} is generated if the texture array has not been defined by a previous {{apifunc|glTexImage3D}} operation. | ||
{{ | {{enum|GL_INVALID_VALUE}} is generated if {{param|level}} is less than 0. | ||
{{ | {{enum|GL_INVALID_VALUE}} may be generated if ''level'' is greater than log<sub>2</sub>(max), where ''max'' is the returned value of {{enum|GL_MAX_3D_TEXTURE_SIZE}}. | ||
{{ | {{enum|GL_INVALID_VALUE}} is generated if xoffset < 0, xoffset + width > w, yoffset < 0, yoffset + height > h, zoffset < 0 or zoffset > d, where w is the {{enum|GL_TEXTURE_WIDTH}}, h is the {{enum|GL_TEXTURE_HEIGHT}}, and d is the {{enum|GL_TEXTURE_DEPTH}}. | ||
== Associated Gets == | == Associated Gets == |
Revision as of 17:18, 29 April 2012
Core in version | 4.6 | |
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Core since version | 1.1 |
glCopyTexSubImage3D: copy a three-dimensional texture subimage
Function Definition
void glCopyTexSubImage3D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height);
- target
- Specifies the target texture. Must be GL_TEXTURE_3D
- level
- Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image.
- xoffset
- Specifies a texel offset in the x direction within the texture array.
- yoffset
- Specifies a texel offset in the y direction within the texture array.
- zoffset
- Specifies a texel offset in the z direction within the texture array.
- x, y
- Specify the window coordinates of the lower left corner of the rectangular region of pixels to be copied.
- width
- Specifies the width of the texture subimage.
- height
- Specifies the height of the texture subimage.
Description
glCopyTexSubImage3D replaces a rectangular portion of a three-dimensional texture image with pixels from the current GL_READ_BUFFER (rather than from main memory, as is the case for glTexSubImage3D).
The screen-aligned pixel rectangle with lower left corner at (x, y) and with width width and height height replaces the portion of the texture array with x indices xoffset through xoffset + width - 1, inclusive, and y indices yoffset through yoffset + height - 1, inclusive, at z index zoffset and at the mipmap level specified by level.
The pixels in the rectangle are processed exactly as if glReadPixels had been called, but the process stops just before final conversion. At this point, all pixel component values are clamped to the range [0, 1] and then converted to the texture's internal format for storage in the texel array.
The destination rectangle in the texture array may not include any texels outside the texture array as it was originally specified. It is not an error to specify a subtexture with zero width or height, but such a specification has no effect.
If any of the pixels within the specified rectangle of the current GL_READ_BUFFER are outside the read window associated with the current rendering context, then the values obtained for those pixels are undefined.
No change is made to the internalformat, width, height, depth, or border parameters of the specified texture array or to texel values outside the specified subregion.
Notes
glPixelStore modes affect texture images.
Errors
GL_INVALID_ENUM is generated if /target is not GL_TEXTURE_3D.
GL_INVALID_OPERATION is generated if the texture array has not been defined by a previous glTexImage3D operation.
GL_INVALID_VALUE is generated if level is less than 0.
GL_INVALID_VALUE may be generated if level is greater than log2(max), where max is the returned value of GL_MAX_3D_TEXTURE_SIZE.
GL_INVALID_VALUE is generated if xoffset < 0, xoffset + width > w, yoffset < 0, yoffset + height > h, zoffset < 0 or zoffset > d, where w is the GL_TEXTURE_WIDTH, h is the GL_TEXTURE_HEIGHT, and d is the GL_TEXTURE_DEPTH.
Associated Gets
See Also
glCopyTexImage1D, glCopyTexImage2D, glCopyTexSubImage1D, glCopyTexSubImage2D, glPixelStore, glReadBuffer, glTexImage1D, glTexImage2D, glTexImage3D, glTexParameter, glTexSubImage1D, glTexSubImage2D, glTexSubImage3D
Copyright
Copyright © 1991-2006 Silicon Graphics, Inc. This document is licensed under the SGI Free Software B License. For details, see http://oss.sgi.com/projects/FreeB/.