GLAPI/glBlendColor: Difference between revisions

From OpenGL Wiki
Jump to navigation Jump to search
m Renaming category: 'API Reference 4' to 'Core API Reference'.
m Bot: Adding better formatting.
Line 8: Line 8:
== Function Definition ==
== Function Definition ==


   void '''glBlendColor'''(GLclampf ''red'', GLclampf ''green'', GLclampf ''blue'', GLclampf ''alpha'');
   void '''glBlendColor'''(GLclampf {{param|red}}, GLclampf {{param|green}}, GLclampf {{param|blue}}, GLclampf {{param|alpha}});


; red, green, blue, alpha
; red, green, blue, alpha
Line 15: Line 15:
== Description ==
== Description ==


The {{code|GL_BLEND_COLOR}} may be used to calculate the source and destination blending factors. The color components are clamped to the range [0, 1] before being stored. See [[GLAPI/glBlendFunc|glBlendFunc]] for a complete description of the blending operations. Initially the {{code|GL_BLEND_COLOR}} is set to (0, 0, 0, 0).
The {{code|GL_BLEND_COLOR}} may be used to calculate the source and destination blending factors. The color components are clamped to the range [0, 1] before being stored. See {{apifunc|glBlendFunc}} for a complete description of the blending operations. Initially the {{code|GL_BLEND_COLOR}} is set to (0, 0, 0, 0).


== Associated Gets ==
== Associated Gets ==


[[GLAPI/glGet|glGet]] with an argument of {{code|GL_BLEND_COLOR}}
{{apifunc|glGet}} with an argument of {{code|GL_BLEND_COLOR}}


== See Also ==
== See Also ==


[[GLAPI/glBlendEquation|glBlendEquation]], [[GLAPI/glBlendFunc|glBlendFunc]], [[GLAPI/glGetString|glGetString]]
{{apifunc|glBlendEquation}}, {{apifunc|glBlendFunc}}, {{apifunc|glGetString}}


== Copyright ==
== Copyright ==

Revision as of 01:13, 29 April 2012

glBlendColor
Core in version 4.6
Core since version 1.0

glBlendColor: set the blend color

Function Definition

 void glBlendColor(GLclampf red​, GLclampf green​, GLclampf blue​, GLclampf alpha​);
red, green, blue, alpha
specify the components of GL_BLEND_COLOR

Description

The GL_BLEND_COLOR may be used to calculate the source and destination blending factors. The color components are clamped to the range [0, 1] before being stored. See glBlendFunc for a complete description of the blending operations. Initially the GL_BLEND_COLOR is set to (0, 0, 0, 0).

Associated Gets

glGet with an argument of GL_BLEND_COLOR

See Also

glBlendEquation, glBlendFunc, glGetString

Copyright

Copyright © 1991-2006 Silicon Graphics, Inc. This document is licensed under the SGI Free Software B License. For details, see http://oss.sgi.com/projects/FreeB/.