GLAPI/glBlendColor: Difference between revisions
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== Description == | == Description == | ||
The {{code|GL_BLEND_COLOR}} may be used to calculate the source and destination blending factors. The color components are clamped to the range | The {{code|GL_BLEND_COLOR}} may be used to calculate the source and destination blending factors. The color components are clamped to the range [0, 1] before being stored. See [[GLAPI/glBlendFunc|glBlendFunc]] for a complete description of the blending operations. Initially the {{code|GL_BLEND_COLOR}} is set to (0, 0, 0, 0). | ||
== Associated Gets == | == Associated Gets == |
Revision as of 22:45, 26 January 2012
Core in version | 4.6 | |
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Core since version | 1.0 |
glBlendColor: set the blend color
Function Definition
void glBlendColor(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha);
- red, green, blue, alpha
- specify the components of GL_BLEND_COLOR
Description
The GL_BLEND_COLOR may be used to calculate the source and destination blending factors. The color components are clamped to the range [0, 1] before being stored. See glBlendFunc for a complete description of the blending operations. Initially the GL_BLEND_COLOR is set to (0, 0, 0, 0).
Associated Gets
glGet with an argument of GL_BLEND_COLOR
See Also
glBlendEquation, glBlendFunc, glGetString
Copyright
Copyright © 1991-2006 Silicon Graphics, Inc. This document is licensed under the SGI Free Software B License. For details, see http://oss.sgi.com/projects/FreeB/.