Category:Texture Compression: Difference between revisions
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'''Texture Compression''' is a means to make [[Texture|texture image data]] smaller. Compressed textures use special [[Image Format|image formats]]. There are a number of compressed texture formats available in OpenGL. | '''Texture Compression''' is a means to make [[Texture|texture image data]] smaller. Compressed textures use special [[Image Format|image formats]]. There are a number of compressed texture formats available in OpenGL. | ||
[[Category: | [[Category:Textures]] |
Latest revision as of 04:24, 3 April 2011
Texture Compression is a means to make texture image data smaller. Compressed textures use special image formats. There are a number of compressed texture formats available in OpenGL.
Pages in category "Texture Compression"
The following 4 pages are in this category, out of 4 total.