Interface Block (GLSL): Difference between revisions
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Created page with "Interface blocks are ways to group uniforms, inputs, and outputs to GLSL shaders. {{stub}} Category:OpenGL Shading Language" |
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Interface | '''Interface Blocks''' are ways to group uniforms, inputs, and outputs within [[GLSL]] shaders. | ||
{{stub}} | {{stub}} | ||
[[Category:OpenGL Shading Language]] | [[Category:OpenGL Shading Language]] |
Revision as of 00:20, 25 April 2011
Interface Blocks are ways to group uniforms, inputs, and outputs within GLSL shaders.
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