Interface Block (GLSL): Difference between revisions

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Created page with "Interface blocks are ways to group uniforms, inputs, and outputs to GLSL shaders. {{stub}} Category:OpenGL Shading Language"
 
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Interface blocks are ways to group uniforms, inputs, and outputs to GLSL shaders.
'''Interface Blocks''' are ways to group uniforms, inputs, and outputs within [[GLSL]] shaders.


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[[Category:OpenGL Shading Language]]
[[Category:OpenGL Shading Language]]

Revision as of 00:20, 25 April 2011

Interface Blocks are ways to group uniforms, inputs, and outputs within GLSL shaders.