Built-in Variable (GLSL): Difference between revisions
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Stub for GLSL predefines. |
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This page describes the variables that are predefined by the [[OpenGL Shading Language]], for each shader stage. | This page describes the variables that are predefined by the [[OpenGL Shading Language]], for each shader stage. | ||
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[[Category:OpenGL Shading Language]] |
Revision as of 18:32, 19 March 2011
This page describes the variables that are predefined by the OpenGL Shading Language, for each shader stage.
This article is a stub. You can help the OpenGL Wiki by expanding it. |