OpenGL Object: Difference between revisions
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'''OpenGL Objects''' are defined in terms of the context state that they contain. Objects are almost always created in a two-stage process: the name is created with a generation function, and the object within that name is created with another function. | '''OpenGL Objects''' are defined in terms of the context state that they contain. Objects are almost always created in a two-stage process: the name is created with a generation function, and the object within that name is created with another function. | ||
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Revision as of 20:23, 15 August 2009
OpenGL Objects are defined in terms of the context state that they contain. Objects are almost always created in a two-stage process: the name is created with a generation function, and the object within that name is created with another function.
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