Tools/FreeGLUT: Difference between revisions
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Newer version of FreeGLUT. |
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{{infobox tool | |||
| name = FreeGLUT | |||
| version = 2.8.1 | |||
| release = 5 April, 2013 | |||
| platform = Windows, Linux, MacOSX | |||
| language = C/C++ | |||
| license = X-Consortium license | |||
| site = [http://freeglut.sourceforge.net/ site] | |||
| core_support = partial | |||
}} | |||
'''FreeGLUT''' is a C library for creating and managing an OpenGL window. It has functions to control the various aspects of [[OpenGL Context]] creation, as well as rudimentary input routines and multi-window support. | '''FreeGLUT''' is a C library for creating and managing an OpenGL window. It has functions to control the various aspects of [[OpenGL Context]] creation, as well as rudimentary input routines and multi-window support. | ||
FreeGLUT is a successor to the older GLUT (Open'''GL''' '''U'''tility '''T'''oolkit). If you are currently using GLUT, please stop; it is old and outdated. Use FreeGLUT instead, as it is backwards compatible with GLUT applications. | FreeGLUT is a successor to the older GLUT (Open'''GL''' '''U'''tility '''T'''oolkit). If you are currently using GLUT, please stop; it is old and outdated. Use FreeGLUT instead, as it is backwards compatible with GLUT applications. | ||
{{stub}} | {{stub}} | ||
[[Category:Tools]] | [[Category:Tools]] |
Latest revision as of 17:21, 1 January 2015
Version | 2.8.1 | |
---|---|---|
Release date | 5 April, 2013 | |
Supports Core Profile | partial | |
Platform(s) | Windows, Linux, MacOSX | |
Language(s) | C/C++ | |
License | X-Consortium license | |
Website | site |
FreeGLUT is a C library for creating and managing an OpenGL window. It has functions to control the various aspects of OpenGL Context creation, as well as rudimentary input routines and multi-window support.
FreeGLUT is a successor to the older GLUT (OpenGL Utility Toolkit). If you are currently using GLUT, please stop; it is old and outdated. Use FreeGLUT instead, as it is backwards compatible with GLUT applications.
This article is a stub. You can help the OpenGL Wiki by expanding it. |