GLAPI/glIsQuery: Difference between revisions

From OpenGL Wiki
Jump to navigation Jump to search
m Bot: Adding better formatting.
m Bot: Adding better formatting.
 
Line 21: Line 21:
== See Also ==
== See Also ==


{{apifunc|glBeginQuery}}, {{apifunc|glDeleteQueries}}, {{apifunc|glEndQuery}}, {{apifunc|glGenQueries}}
{{apifunc|glGenQueries}}, {{apifunc|glBeginQuery}}, {{apifunc|glEndQuery}}, {{apifunc|glDeleteQueries}}


== Copyright ==
== Copyright ==

Latest revision as of 01:51, 27 September 2012

glIsQuery
Core in version 4.6
Core since version 1.5

glIsQuery: determine if a name corresponds to a query object

Function Definition

 GLboolean glIsQuery(GLuint id​);
id
Specifies a value that may be the name of a query object.

Description

glIsQuery returns GL_TRUE if id​ is currently the name of a query object. If id​ is zero, or is a non-zero value that is not currently the name of a query object, or if an error occurs, glIsQuery returns GL_FALSE.

A name returned by glGenQueries, but not yet associated with a query object by calling glBeginQuery, is not the name of a query object.

See Also

glGenQueries, glBeginQuery, glEndQuery, glDeleteQueries

Copyright

Copyright © 2005 Addison-Wesley. This material may be distributed subject to the terms and conditions set forth in the Open Publication License, v 1.0, 8 June 1999. http://opencontent.org/openpub/.