GLAPI/glGenTextures: Difference between revisions
m Bot: Adding better formatting. |
JeffKhronos (talk | contribs) |
||
(2 intermediate revisions by one other user not shown) | |||
Line 25: | Line 25: | ||
== Errors == | == Errors == | ||
{{ | {{enum|GL_INVALID_VALUE}} is generated if {{param|n}} is negative. | ||
== Associated Gets == | == Associated Gets == | ||
Line 33: | Line 33: | ||
== See Also == | == See Also == | ||
{{apifunc|glBindTexture | {{apifunc|glBindTexture}}, {{apifunc|glDeleteTextures}}, {{apifunc|glIsTexture}} | ||
== Copyright == | == Copyright == | ||
Copyright © 1991-2006 Silicon Graphics, Inc. This document is licensed under the SGI Free Software B License. For details, see [ | Copyright © 1991-2006 Silicon Graphics, Inc. This document is licensed under the SGI Free Software B License. For details, see [https://khronos.org/registry/OpenGL-Refpages/LICENSES/LicenseRef-FreeB.txt LicenseRef-FreeB]. | ||
[[Category:Core API Reference|GenTextures]] | [[Category:Core API Reference|GenTextures]] | ||
[[Category:Core API Ref Texturing|GenTextures]] | [[Category:Core API Ref Texturing|GenTextures]] |
Latest revision as of 21:59, 5 February 2021
Core in version | 4.6 | |
---|---|---|
Core since version | 1.1 |
glGenTextures: generate texture names
Function Definition
void glGenTextures(GLsizei n, GLuint * textures);
- n
- Specifies the number of texture names to be generated.
- textures
- Specifies an array in which the generated texture names are stored.
Description
glGenTextures returns n texture names in textures. There is no guarantee that the names form a contiguous set of integers; however, it is guaranteed that none of the returned names was in use immediately before the call to glGenTextures.
The generated textures have no dimensionality; they assume the dimensionality of the texture target to which they are first bound (see glBindTexture).
Texture names returned by a call to glGenTextures are not returned by subsequent calls, unless they are first deleted with glDeleteTextures.
Errors
GL_INVALID_VALUE is generated if n is negative.
Associated Gets
See Also
glBindTexture, glDeleteTextures, glIsTexture
Copyright
Copyright © 1991-2006 Silicon Graphics, Inc. This document is licensed under the SGI Free Software B License. For details, see LicenseRef-FreeB.