OpenGL Reference: Difference between revisions
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Added new link to OpenGL 4.5 reference pages. |
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Documentation for the OpenGL API, version {{current version}} [[Core And Compatibility in Contexts|core]], | Documentation for the OpenGL API, version {{current version}} [[Core And Compatibility in Contexts|core]], [[:Category:Core API Reference|is available on this wiki]]. These pages describe each function in the OpenGL {{current version}} API. | ||
The text boxes in the upper-right corner explain when the function was introduced and some of the etymology behind that function. So if you see that a function was introduced into the OpenGL API in version 2.1, then you know it will be available in version 3.2, 4.0, or whenever. However, the function may have reduced functionality in versions lower than {{current version}}. For example, before version 3.0, [[GLAPI/glTexImage2D|glTexImage2D]] did not take integral [[Image Format|image formats]]. | The text boxes in the upper-right corner explain when the function was introduced and some of the etymology behind that function. So if you see that a function was introduced into the OpenGL API in version 2.1, then you know it will be available in version 3.2, 4.0, or whenever. However, the function may have reduced functionality in versions lower than {{current version}}. For example, before version 3.0, [[GLAPI/glTexImage2D|glTexImage2D]] did not take integral [[Image Format|image formats]]. | ||
Documentation for all versions of OpenGL and GLSL is available at: | |||
* [https://www.khronos.org/registry/OpenGL-Refpages/gl4/ OpenGL 4.5 API Reference Pages] | |||
* [[:Category:Core API Reference|OpenGL 4 reference pages]] | |||
* [http://www.opengl.org/sdk/docs/man3/ OpenGL 3 reference pages] | |||
* [https://www.khronos.org/registry/OpenGL-Refpages/gl2.1/ OpenGL 2 reference pages] (note: may contain errors) | |||
* [[GLSL Standard Function|GLSL standard functions]] [https://www.khronos.org/registry/OpenGL-Refpages/gl4/index.php documentation] |
Latest revision as of 20:10, 24 July 2018
Documentation for the OpenGL API, version 4.6 core, is available on this wiki. These pages describe each function in the OpenGL 4.6 API.
The text boxes in the upper-right corner explain when the function was introduced and some of the etymology behind that function. So if you see that a function was introduced into the OpenGL API in version 2.1, then you know it will be available in version 3.2, 4.0, or whenever. However, the function may have reduced functionality in versions lower than 4.6. For example, before version 3.0, glTexImage2D did not take integral image formats.
Documentation for all versions of OpenGL and GLSL is available at: