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{ | {{main page block|Welcome to the OpenGL Wiki!|[[Image:Opengl Tiny.gif|right]]This Wiki is a collection of information about OpenGL, as well as frequently asked questions about OpenGL and its API. Tutorials are also welcome and may be hosted on this Wiki. | ||
Contributions on this wiki are open to the public, you only need to create a user account. We ask that you please respect the content on this wiki and post only information that is relevant to OpenGL. | Contributions on this wiki are open to the public, you only need to create a user account. We ask that you please respect the content on this wiki and post only information that is relevant to OpenGL. | ||
}} | }} | ||
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| valign="top" width=" | {| width="100%" | ||
| | | valign="top" width="33%" | | ||
{{main page block|Getting Started| | |||
| valign="top" width=" | * [[Getting Started|OpenGL development setup]] | ||
| | * [[Load OpenGL Functions|Loading OpenGL functions]] | ||
| | ** [[OpenGL Loading Library|Tools to do this automatically]] | ||
| valign="top" width=" | * [[Related_toolkits_and_APIs|Additional useful development tools]] | ||
}} | |||
| valign="top" width=" | | valign="top" width="33%" | | ||
| valign="top" width=" | {{main page block|FAQs| | ||
| | * [[FAQ]] | ||
| | * [[Common Mistakes|Common mistakes]] | ||
| valign="top" width="50%" | {{ | ** [[Common Mistakes: Deprecated|Common legacy mistakes]] | ||
| | ** [[GLSL : common mistakes|Common GLSL mistakes]] | ||
* [[Help:Contents|OpenGL Wiki Help Guide]] | |||
| valign="top" width="50%" | {{ | }} | ||
|- | | valign="top" width="34%" | | ||
| | {{main page block|OpenGL Reference| | ||
* [[OpenGL Reference|OpenGL {{current version}} function reference]] | |||
* [https://www.opengl.org/sdk/docs/man4/index.php GLSL {{current version}} function reference]. | |||
}} | |||
|} | |||
{| width="100%" | |||
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{{main page block|[[OpenGL Object]]s| | |||
{{object list|short}} }} | |||
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{{main page block|[[Rendering Pipeline Overview|Rendering pipeline]]| | |||
{{pipeline list|short}} }} | |||
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{{main page block|[[OpenGL Shading Language]]| | |||
{{shader list|short}} }} | |||
|} | |||
{| width="100%" | |||
| valign="top" width="50%" |{{main page block|OpenGL Concepts| | |||
* [[OpenGL Context]] | |||
** [[Core And Compatibility in Contexts|Types of contexts]] | |||
** [[Synchronization]] | |||
** [[Get Context Info]] | |||
* [[OpenGL Specification|The OpenGL Specification]] | |||
** [[OpenGL Architectural Review Board]] | |||
* [[OpenGL Shading Language|The OpenGL Shading Language]] | |||
* [[OpenGL Extension]] | |||
* [[Legacy OpenGL]] | |||
* [[History of OpenGL]] | |||
** [[History of Programmability]] | |||
}} | |||
| valign="top" width="50%" |{{main page block|Other useful information| | |||
* [[Debugging Tools]] | |||
* [[Math and algorithms|Useful 3D algorithms]] | |||
* [[Platform Specific|Platform-specific issues]] | |||
* [[Hardware Specific|Hardware-specific issues]] | |||
* [[Glossary]] | |||
}} | |||
|} | |} |
Latest revision as of 00:01, 26 September 2018
Welcome to the OpenGL Wiki!

Contributions on this wiki are open to the public, you only need to create a user account. We ask that you please respect the content on this wiki and post only information that is relevant to OpenGL.
OpenGL Reference |
OpenGL Objects
|
Other useful information |