Portal:Development Tools/Rendering Engines: Difference between revisions

From OpenGL Wiki
Jump to navigation Jump to search
Rendering engine.
 
(No difference)

Latest revision as of 02:15, 13 March 2013

A rendering engine is a library that handles all of the elements needed for rendering. These are more than a scene graph; they handle all of the details of shaders, image and mesh management, and so forth. Most of them can use Direct3D or OpenGL as the internal rendering system.