Portal:OpenGL Objects/Renderbuffer Objects: Difference between revisions

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Portal for renderbuffer.
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Revision as of 03:54, 26 February 2013

A Renderbuffer Object is an object that represents a single image of a specific Image Format. Such objects can only be used as render targets for Framebuffer Objects; they cannot be read from, outside of any operation that reads from the Framebuffer that the renderbuffer happens to be attached to.