GLAPI/glIsTexture: Difference between revisions
< GLAPI
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== See Also == | == See Also == | ||
{{apifunc|glBindTexture | {{apifunc|glBindTexture}}, {{apifunc|glDeleteTextures}}, {{apifunc|glGenTextures}} | ||
== Copyright == | == Copyright == |
Revision as of 19:41, 27 September 2012
Core in version | 4.6 | |
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Core since version | 1.1 |
glIsTexture: determine if a name corresponds to a texture
Function Definition
GLboolean glIsTexture(GLuint texture);
- texture
- Specifies a value that may be the name of a texture.
Description
glIsTexture returns GL_TRUE if texture is currently the name of a texture. If texture is zero, or is a non-zero value that is not currently the name of a texture, or if an error occurs, glIsTexture returns GL_FALSE.
A name returned by glGenTextures, but not yet associated with a texture by calling glBindTexture, is not the name of a texture.
See Also
glBindTexture, glDeleteTextures, glGenTextures
Copyright
Copyright © 1991-2006 Silicon Graphics, Inc. This document is licensed under the SGI Free Software B License. For details, see http://oss.sgi.com/projects/FreeB/.