Talk:Tutorial: OpenGL 3.0 Context Creation (GLX): Difference between revisions
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New page: == Comments == Whomever made this tutorial should provide comments on the source, like why we would want to use OpenGL 3.0 specifics instead of just using GLX 1.x. ~~~~ |
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Latest revision as of 01:13, 19 July 2009
Comments
Whomever made this tutorial should provide comments on the source, like why we would want to use OpenGL 3.0 specifics instead of just using GLX 1.x.
FrederikHertzum 01:13, 19 July 2009 (UTC)