Template:Object list: Difference between revisions
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0x5fmanpat (talk | contribs) Reorder some items and add links for Texture Storage and Texture views |
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< | <includeonly>* {{pagelink|Buffer Object}}s | ||
** {{pagelink|Vertex Buffer Object}}s | ** {{pagelink|Vertex Buffer Object}}s | ||
** {{pagelink|Uniform Buffer Object}}s | |||
** | |||
** {{pagelink|Shader Storage Buffer Object}}s | ** {{pagelink|Shader Storage Buffer Object}}s | ||
** {{pagelink| | ** {{pagelink|Pixel Buffer Object}}s{{#ifeq: {{{1|}}} | short | | | ||
** {{pagelink|Atomic Counter}}s | ** {{pagelink|Atomic Counter}}s | ||
** {{pagelink|Buffer Object Streaming}} | |||
}} | |||
* {{pagelink|Vertex Array Object}}s | * {{pagelink|Vertex Array Object}}s | ||
}} | * {{pagelink|Texture}}s | ||
** {{pagelink|Texture Storage}} | |||
** | ** {{pagelink|Image Format|Image formats}} | ||
** | ** {{pagelink|Sampler Object}}s | ||
** | ** {{pagelink|Cubemap Texture}}s | ||
** | ** {{pagelink|Array Texture}}s{{#ifeq: {{{1|}}} | short | | | ||
** | |||
** {{pagelink|Multisample Texture}}s | ** {{pagelink|Multisample Texture}}s | ||
** {{pagelink|Rectangle Texture}}s | ** {{pagelink|Rectangle Texture}}s | ||
** {{pagelink|3D Texture}}s | ** {{pagelink|3D Texture}}s | ||
** {{pagelink|Buffer Texture}}s | |||
}} | }} | ||
** | ** {{pagelink|Texture Storage#Texture views|Texture Views}} | ||
* | * {{pagelink|Query Object|Asynchronous query objects}} | ||
* | * {{pagelink|Framebuffer Object}}s | ||
** | ** {{pagelink|Default Framebuffer}} | ||
** | ** {{pagelink|Renderbuffer Object}}s | ||
* '''Unconventional objects:''' | * '''Unconventional objects:''' | ||
** | ** {{pagelink|Sync Object}}s | ||
** | ** {{pagelink|GLSL Object|Shader and program objects}}</includeonly> | ||
<noinclude>A list of OpenGL object types, usually used for side-bars or the front-page. This also includes important information about using certain object types. | |||
It includes those that conform to the [[OpenGL Object|standard object paradigm]] and those that don't. | |||
Use the with <code><nowiki>{{object list|short}}</nowiki></code> to remove some of the extraneous elements. This is primarily for the front page. | |||
List follows: | |||
<hr> | |||
{{object list}} | |||
<hr> | |||
{{object list|short}} | |||
<hr> | |||
</noinclude> |
Latest revision as of 17:28, 23 July 2024
A list of OpenGL object types, usually used for side-bars or the front-page. This also includes important information about using certain object types.
It includes those that conform to the standard object paradigm and those that don't.
Use the with {{object list|short}}
to remove some of the extraneous elements. This is primarily for the front page.
List follows:
- Buffer Objects
- Vertex Array Objects
- Textures
- Asynchronous query objects
- Framebuffer Objects
- Unconventional objects:
- Buffer Objects
- Vertex Array Objects
- Textures
- Asynchronous query objects
- Framebuffer Objects
- Unconventional objects: