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{{main page block|Welcome to the OpenGL Wiki!|[[Image:Opengl Tiny.gif|right]]This Wiki is a collection of information about OpenGL, as well as frequently asked questions about OpenGL and its API. Tutorials are also welcome and can be hosted on this Wiki.
{{main page block|Welcome to the OpenGL Wiki!|[[Image:Opengl Tiny.gif|right]]This Wiki is a collection of information about OpenGL, as well as frequently asked questions about OpenGL and its API. Tutorials are also welcome and may be hosted on this Wiki.


Contributions on this wiki are open to the public, you only need to create a user account. We ask that you please respect the content on this wiki and post only information that is relevant to OpenGL.  
Contributions on this wiki are open to the public, you only need to create a user account. We ask that you please respect the content on this wiki and post only information that is relevant to OpenGL.  
}}
}}


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** [[Common Mistakes: Deprecated|Common legacy mistakes]]
** [[Common Mistakes: Deprecated|Common legacy mistakes]]
** [[GLSL : common mistakes|Common GLSL mistakes]]
** [[GLSL : common mistakes|Common GLSL mistakes]]
* [[|Help:Contents|OpenGL Wiki Help Guide]]
* [[Help:Contents|OpenGL Wiki Help Guide]]
}}
}}
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| valign="top" width="34%" |
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| valign="top" width="50%" |{{main page block|Other useful information|
| valign="top" width="50%" |{{main page block|Other useful information|
* [[Debugging Tools]]
* [[Math and algorithms|Useful 3D algorithms]]
* [[Math and algorithms|Useful 3D algorithms]]
* [[Platform Specific|Platform-specific issues]]
* [[Platform Specific|Platform-specific issues]]

Latest revision as of 00:01, 26 September 2018


Welcome to the OpenGL Wiki!

This Wiki is a collection of information about OpenGL, as well as frequently asked questions about OpenGL and its API. Tutorials are also welcome and may be hosted on this Wiki.

Contributions on this wiki are open to the public, you only need to create a user account. We ask that you please respect the content on this wiki and post only information that is relevant to OpenGL.