Interpolation: Difference between revisions
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Disambiguation page for interpolation. |
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Revision as of 05:00, 17 March 2015
Interpolation could refer to:
- The interpolation qualifiers associated with Fragment Shader input variables.
- Blending: interpolation between the Fragment color outputs and Framebuffer colors when writing.
- mix: The GLSL built-in function for performing linear interpolation.