Help:Wanted: Difference between revisions

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Add note for aggregate initialization.
Adding limitations update.
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** [[Invariance|The rules for invariance in GL, of various kinds]]. The spec has the hard-and-fast details, so it doesn't need to be complete.
** [[Invariance|The rules for invariance in GL, of various kinds]]. The spec has the hard-and-fast details, so it doesn't need to be complete.
** [[Data_Type_(GLSL)#Constructors_and_initializers|Aggregate initialization]] in {{require|4.20|shading_language_420pack}}.
** [[Data_Type_(GLSL)#Constructors_and_initializers|Aggregate initialization]] in {{require|4.20|shading_language_420pack}}.
** The pages on [[Image Load Store]], [[Shader Storage Buffer Object]]s, and [[Fragment Shader]]s need to be updated with information on the combined output limitations.

Revision as of 15:14, 9 January 2015