Template:Shader list: Difference between revisions
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m Rename. |
Linking to more current pages of stuff. |
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<includeonly>* {{pagelink| | <includeonly>* {{pagelink|Core Language (GLSL)|The core language}} | ||
* {{pagelink| | * {{pagelink|Shader Compilation|Shader compilation}} | ||
** {{pagelink|Program Introspection|Introspection}} | ** {{pagelink|Program Introspection|Introspection}} | ||
* {{pagelink|Data Type (GLSL)|Variable types}} | * {{pagelink|Data Type (GLSL)|Variable types}} | ||
Line 15: | Line 15: | ||
}} | }} | ||
* '''Shader stages:''' | * '''Shader stages:''' | ||
** {{pagelink|Vertex Shader}}{{#ifeq: {{{1|}}} | short | ** {{pagelink|Vertex Shader}} | ||
** {{pagelink|Tessellation}}{{#ifeq: {{{1|}}} | short | | |||
** {{pagelink|Tess Control Shader}} | ** {{pagelink|Tess Control Shader}} | ||
** {{pagelink|Tess Evaluation Shader}} | ** {{pagelink|Tess Evaluation Shader}} |
Revision as of 16:01, 25 December 2014
A list of articles dedicated to the OpenGL Shading Language concepts. This is for sidebars and or the front-page.
Use the with {{shader list|short}}
to remove some of the extraneous elements. This is primarily for the front page.
List follows:
- The core language
- Shader compilation
- Variable types
- Built-in variables
- Interface blocks
- Shader stages:
- Other shading languages
- The core language
- Shader compilation
- Variable types
- Built-in variables
- Interface blocks
- Shader stages:
- Other shading languages