Maya texture placement MAYA extension
| Extension information |
|---|
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| This article is part of the COLLADA extensions directory |
| Adding to the extensions directory |
Maya Texture Placement Parameters
This <extra> at the <texture> level declares texture placement parameters for standard materials. While this extension was originally written for Maya, it is also used by 3dsMax and MotionBuilder to support a sub-set of the Maya texture placement parameters. See below to know which parameters are supported by the different tools.
Flags:
- A: Animatable. These elements are animatable using the 'sid' attribute.
- MB: ColladaMotionBuilder.
- MX: ColladaMax
- MY: ColladaMaya
| Element | Flags | Description |
|---|---|---|
| <wrapU> <wrapV> |
A,MY | Contains one boolean value that represents whether the texture should wrap within the U or V dimensions. |
| <mirrorU> <mirrorV> |
A,MY | Contains one boolean value that represents whether the texture should mirror within the U or V dimensions. Mirroring can only occur if the corresponding wrap flag is also set. |
| <coverageU> <coverageV> |
A,MY | Contains one floating-point value that represents the portion of the image to use for texturing. |
Examples
<diffuse>
<texture ...>
<extra>
<technique profile="MAYA">
<wrapU>1</wrapU>
<wrapV>0</wrapV>
</technique>
</extra>
</texture>
</diffuse>