Bullet physics

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Product information
  • Name: Bullet
  • Purpose: Physics engine
  • Last updated: June 15, 2007
  • Current version: Bullet 2.54
  • Status: released
  • OS: Win32, MacOS X, Playstation 3, Linux and other platforms. available.
  • Forum
  • Report bugs
  • Maintainer: Bullet Physics
  • Contact for technical issues:

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Bullet physics is a professional open source (Zlib license, free for commercial use) multi-threaded 3D Collision Detection and Rigid Body Dynamics Library that supports COLLADA, and of course COLLADA Physics.

Bullet 2.54 includes COLLADA Physics using COLLADA-DOM

18 Jun 2007

Bullet Physics SDK 2.54 compiled out-of-the-box (and includes all external dependencies, including COLLADA-DOM and libxml) on Windows, Linux, Mac OSX, Playstation 3 and other platforms. Check out Bullet/Demos/ColladaDemo for COLLADA Physics integration; 2.54 includes ColladaDemo with COLLADA Physics import and physics snapshot COLLADA .dae export.

A C# port for XNA is available too.

Bullet COLLADA physics viewer 0.8 released

5 September 2006

Improved compatibility with Ageia CreateDynamics COLLADA physics export Separated COLLADA_DOM converting code Enhanced performance Fixed concave/compound-collision bug (caused instability)