C4 Engine: Difference between revisions
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{{product | {{product | ||
| name = C4 | | name = C4 Engine | ||
| purpose = | | purpose = Game engine | ||
| status = | | status = Released | ||
| os_list = Windows | | os_list = Windows, MacOS X, PS3 | ||
| download_url =http://www.terathon.com/c4engine/download.php | | download_url = http://www.terathon.com/c4engine/download.php | ||
| current_version = Build | | current_version = Build 137 | ||
| last_updated = | | last_updated = Aug 4, 2007 | ||
| bugs_url = http://www.terathon.com/bugs/ | | bugs_url = http://www.terathon.com/bugs/ | ||
| forum_url = http://www.terathon.com | | forum_url = http://www.terathon.com/forums/ | ||
| features_url = | | features_url = http://www.terathon.com/c4engine/features.php | ||
| info_url = http://www.terathon.com/c4engine/ | |||
| info_url = | |||
| maintainer_url = http://www.terathon.com/ | | maintainer_url = http://www.terathon.com/ | ||
| maintainer_name = Terathon | | maintainer_name = Terathon Software | ||
| contact_email = | | contact_email = [email protected] | ||
| contact_phone = }} | | contact_phone = }} | ||
The '''C4 Engine''' is | The '''C4 Engine''' is a full-featured game engine for PC, Mac, and PS3. The primary import format used by the C4 world editor is [[COLLADA]]. | ||
==C4 Engine Collada info== | ==C4 Engine Collada info== | ||
[[User:Eric Lengyel|Eric Lengyel]] '' | [[User:Eric Lengyel|Eric Lengyel]] ''Fri Aug 10, 2007'' | ||
The engine can read versions 1.3.x and 1.4.x of the [[COLLADA]] format, and it supports the following types of data: | The engine can read versions 1.3.x and 1.4.x of the [[COLLADA]] format, and it supports the following types of data: |
Revision as of 06:51, 11 August 2007
Product information |
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This article is part of the COLLADA products directory |
Adding to the list of products |
The C4 Engine is a full-featured game engine for PC, Mac, and PS3. The primary import format used by the C4 world editor is COLLADA.
C4 Engine Collada info
Eric Lengyel Fri Aug 10, 2007
The engine can read versions 1.3.x and 1.4.x of the COLLADA format, and it supports the following types of data:
- All types of polygonal geometry.
- All geometrical animation data.
- Skinning data for skeletal animation.
- Material properties such as diffuse, specular, emission colors, and various texture maps.
- Directional, point, and spot lights.
The COLLADA importer is updated often to maintain the best possible compatibility with COLLADA files written by content creation packages.