Bullet physics: Difference between revisions
No edit summary |
|||
Line 21: | Line 21: | ||
''18 Jun 2007'' | ''18 Jun 2007'' | ||
Bullet Physics SDK 2.54 compiled out-of-the-box (and includes all external dependencies, including COLLADA-DOM and libxml) on Windows, Linux | Bullet Physics SDK 2.54 compiled out-of-the-box (and includes all external dependencies, including COLLADA-DOM and libxml) on Windows, Linux, Mac OSX, Playstation 3 and other platforms. Check out Bullet/Demos/ColladaDemo for COLLADA Physics integration; 2.54 includes ColladaDemo with COLLADA Physics import and physics snapshot COLLADA .dae export. | ||
A C# port for XNA is available too. | |||
==Bullet COLLADA physics viewer 0.8 released== | ==Bullet COLLADA physics viewer 0.8 released== |
Revision as of 04:35, 19 July 2007
Product information |
---|
|
This article is part of the COLLADA products directory |
Adding to the list of products |
Bullet physics is a professional open source (Zlib license, free for commercial use) multi-threaded 3D Collision Detection and Rigid Body Dynamics Library that supports COLLADA, and of course COLLADA Physics.
Bullet 2.54 includes COLLADA Physics using COLLADA-DOM
18 Jun 2007
Bullet Physics SDK 2.54 compiled out-of-the-box (and includes all external dependencies, including COLLADA-DOM and libxml) on Windows, Linux, Mac OSX, Playstation 3 and other platforms. Check out Bullet/Demos/ColladaDemo for COLLADA Physics integration; 2.54 includes ColladaDemo with COLLADA Physics import and physics snapshot COLLADA .dae export.
A C# port for XNA is available too.
Bullet COLLADA physics viewer 0.8 released
5 September 2006
Improved compatibility with Ageia CreateDynamics COLLADA physics export Separated COLLADA_DOM converting code Enhanced performance Fixed concave/compound-collision bug (caused instability)