FX Composer 2: Difference between revisions
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{{product | {{product | ||
| name = | | name = FXComposer 2.0 | ||
| purpose = | | purpose = Programmable Shader tool | ||
| last_updated = | | last_updated = 07/16/2007 | ||
| current_version = | | current_version = Beta 4 | ||
| status = | | status = Beta | ||
| os_list = | | os_list = Win32 | ||
| download_url = | | download_url = | ||
| forum_url = | | forum_url = | ||
| bugs_url = | | bugs_url = | ||
| features_url = | | features_url = http://developer.nvidia.com/object/fx_composer_home.html#features | ||
| info_url = | | info_url = http://developer.nvidia.com/object/fx_composer_home.html | ||
| maintainer_url = | | maintainer_url = | ||
| maintainer_name = | | maintainer_name = | ||
| contact_email = | | contact_email = | ||
| contact_phone = }} | | contact_phone = }} | ||
'''FXComposer 2.0''' is a | '''FXComposer 2.0''' is a powerful integrated development environment for shader authoring. With support for DirectX and OpenGL, HLSL, COLLADA FX, and CgFX, as well as .fbx, .x, .3ds, .obj, and .dae formats, FX Composer provides true cross-platform functionality. | ||
== | |||
== FX Composer 2 Beta 4 Available == | |||
'''07/16/2007''' | |||
[[Category:Products]] | [[Category:Products]] |
Revision as of 23:37, 18 July 2007
Product information |
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This article is part of the COLLADA products directory |
Adding to the list of products |
FXComposer 2.0 is a powerful integrated development environment for shader authoring. With support for DirectX and OpenGL, HLSL, COLLADA FX, and CgFX, as well as .fbx, .x, .3ds, .obj, and .dae formats, FX Composer provides true cross-platform functionality.
FX Composer 2 Beta 4 Available
07/16/2007