AgentFX: Difference between revisions

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{{product
{{product
| name = AgentFX
| name = AgentFX
| purpose =  
| purpose = 3D real-time development
| status =  
| status = released
| os_list =
| download_url =http://www.agency9.com/products/agentfx.html
| download_url =http://www.agency9.se/agentfx
| current_version = 3.0
| current_version = 2.4
| last_updated = May 19, 2008
| last_updated = February 03, 2006
| maintainer_url = http://www.agency9.com/
| bugs_url =  http://www.agency9.se/community
| forum_url =  http://www.agency9.se/community
| maintainer_url = http://www.agency9.se/
| maintainer_name = Agency9
| maintainer_name = Agency9
| features_url =   
| features_url =   
| os_list = Windows (XP, 2000, ME, 98), Mac OS X, Linux systems, BSD systems, SUN™ Solaris™ and Java™ platforms. Documentation and manuals are available in English.
| os_list = Windows (XP, 2000, ME, 98), Mac OS X, Linux systems, BSD systems, SUN™ Solaris™ and Java™ platforms. Documentation and manuals are available in English.
| info_url =  http://www.agency9.se
| info_url =  http://www.agency9.com
| contact_email =  
| contact_email = [email protected] }}
| contact_phone = }}
'''AgentFX''' is a 3D engine available on multiple platforms. It is used for GIS applications, entertainment and industrial applications.
'''AgentFX''' is a powerful 3D engine available on multiple platforms. It is used in entertainment, industrial, and defence applications. AgentFX uses the OpenGL API.


==AgentFX v2.4 enhances content path==
AgentFX is available in Java and as ActiveX component.AgentFX uses the OpenGL API and supports DirectX.
'''February 3, 2006'''


Version 2.4 enhances the content path, making it smooth for transition of content assets from various digital content creation tools--such as [[Maya]]®, [[3D Studio Max]]®, and [[Blender]]--into AgentFX. This is done by support of the COLLADA v1.3 format. The engine also features automatic [[COLLADA]] XML schema validation. Following is a list of COLLADA formats for which import is supported:
==Highlighted features==


===Collada 1.4.1 import===
* Collada XML scheme validation
* Mesh
* Mesh
* Material
* Material
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* Light animation
* Light animation


AgentFX v2.4 supports a new scripting architecture for developing vertex and fragment shaders, using the Cg language. Shaders can easily be scripted and plugged into the system. Other upgrades include:
===3D Graphics===
* Real-time shadows
* Pixel shaders
* Vertex shaders
* Dynamic lighting
* Bump mapping
* HDR rendering


* Picking
===Data Management===
* Render-to-texture
Supporting various data management architectures AgentFX can combine optimized algorithmes for rendering of very large datasets as well in-doors rendering. AgentFX features data streaming and handles large (TB+) data sets.
* Massively added documentation in the API Specifications
* Added examples with source code
* How-to manuals


===Pricing and availability===
===Mobile phone support===
AgentFX is immediately available for licensing.  
AgentFX for mobile supports a large number of J2ME as well as Symbian based mobile phones.


[[Category:Products]]
[[Category:Products]]

Revision as of 11:15, 19 May 2008

Product information
  • Name: AgentFX
  • Purpose: 3D real-time development
  • Last updated: May 19, 2008
  • Current version: 3.0
  • Status: released
  • OS: Windows (XP, 2000, ME, 98), Mac OS X, Linux systems, BSD systems, SUN™ Solaris™ and Java™ platforms. Documentation and manuals are available in English.
  • Product info
  • Maintainer: Agency9
  • Contact for technical issues:
    [email protected]

Download

This article is part of the COLLADA products directory
Adding to the list of products

AgentFX is a 3D engine available on multiple platforms. It is used for GIS applications, entertainment and industrial applications.

AgentFX is available in Java and as ActiveX component.AgentFX uses the OpenGL API and supports DirectX.

Highlighted features

Collada 1.4.1 import

  • Collada XML scheme validation
  • Mesh
  • Material
  • Textures
  • Multitexturing
  • Dynamic lights
  • Baked lights (ie precalculated ray-traced lights)
  • Rigid-body animation
  • Bone animation
  • Camera animation
  • Light animation

3D Graphics

  • Real-time shadows
  • Pixel shaders
  • Vertex shaders
  • Dynamic lighting
  • Bump mapping
  • HDR rendering

Data Management

Supporting various data management architectures AgentFX can combine optimized algorithmes for rendering of very large datasets as well in-doors rendering. AgentFX features data streaming and handles large (TB+) data sets.

Mobile phone support

AgentFX for mobile supports a large number of J2ME as well as Symbian based mobile phones.