Bullet physics: Difference between revisions
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{{product | {{product | ||
| name = | | name = Bullet | ||
| purpose = | | purpose = Physics engine | ||
| status = | | status = released | ||
| os_list = | | os_list = Win32 OSX Linux CELL | ||
| download_url =http://www.continuousphysics.com/mediawiki-1.5.8/index.php?title=Download | | download_url =http://www.continuousphysics.com/mediawiki-1.5.8/index.php?title=Download | ||
| current_version = Bullet 2.53 includes ColladaDemo with COLLADA Physics import and physics snapshot COLLADA .dae export | | current_version = Bullet 2.53 includes ColladaDemo with COLLADA Physics import and physics snapshot COLLADA .dae export |
Revision as of 00:12, 19 July 2007
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This article is part of the COLLADA products directory |
Adding to the list of products |
Bullet physics is a professional open source (Zlib license, free for commercial use) multi-threaded 3D Collision Detection and Rigid Body Dynamics Library that supports COLLADA, and of course COLLADA Physics.
Bullet 2.53 includes COLLADA Physics using COLLADA-DOM
18 Jun 2007
Bullet Physics SDK 2.53 compiled out-of-the-box (and includes all external dependencies, including COLLADA-DOM and libxml) on Windows, Linux, Mac OSX, Playstation 3 and other platforms. Check out Bullet/Demos/ColladaDemo for COLLADA Physics integration.
Bullet COLLADA physics viewer 0.8 released
5 September 2006
Improved compatibility with Ageia CreateDynamics COLLADA physics export Separated COLLADA_DOM converting code Enhanced performance Fixed concave/compound-collision bug (caused instability)