C4 Engine: Difference between revisions
Jump to navigation
Jump to search
No edit summary |
|||
Line 17: | Line 17: | ||
==C4 Engine Collada info== | ==C4 Engine Collada info== | ||
[[User:Eric Lengyel|Eric Lengyel] ''Tue Nov 14, 2006'' | [[User:Eric Lengyel|Eric Lengyel]] ''Tue Nov 14, 2006'' | ||
Revision as of 03:37, 14 July 2007
The C4 Engine is a game engine that can read the COLLADA format to import scene data into its built-in world editor. The importer is included in the engine.
Technical information
- Download: http://www.terathon.com/c4engine/download.php
- Latest version: Build 130
- Date: Nov 10, 2006
- Bug reporting: http://www.terathon.com/bugs/
- Forum: http://www.terathon.com/c4engine/forums/
- Feature list: ???
- Maintainers: http://www.terathon.com/
- Availability: Win32
C4 Engine Collada info
Eric Lengyel Tue Nov 14, 2006
The engine can read versions 1.3.x and 1.4.x of the COLLADA format, and it supports the following types of data:
- All types of polygonal geometry.
- All geometrical animation data.
- Skinning data for skeletal animation.
- Material properties such as diffuse, specular, emission colors, and various texture maps.
- Directional, point, and spot lights.
The COLLADA importer is updated often to maintain the best possible compatibility with COLLADA files written by content creation packages.