C4 Engine: Difference between revisions

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The '''C4 Engine''' is a game engine that can read the [[COLLADA]] format to import scene data into its built-in world editor. The importer is included in the engine.




The '''C4 Engine''' is a game engine that can read the [COLLADA] format to import scene data into its built-in world editor. The importer is included in the engine.


===Technical information===
===Technical information===
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* '''Availability:''' Win32  
* '''Availability:''' Win32  


==External links==
*


[[Category:Products]]
[[Category:Products]]

Revision as of 03:37, 14 July 2007

The C4 Engine is a game engine that can read the COLLADA format to import scene data into its built-in world editor. The importer is included in the engine.


Technical information

C4 Engine Collada info

[[User:Eric Lengyel|Eric Lengyel] Tue Nov 14, 2006


The engine can read versions 1.3.x and 1.4.x of the COLLADA format, and it supports the following types of data:

  • All types of polygonal geometry.
  • All geometrical animation data.
  • Skinning data for skeletal animation.
  • Material properties such as diffuse, specular, emission colors, and various texture maps.
  • Directional, point, and spot lights.


The COLLADA importer is updated often to maintain the best possible compatibility with COLLADA files written by content creation packages.