FX Composer 2: Difference between revisions

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m FX Composer 2.0 moved to FX Composer 2: So that it matches links in the extensions directory
 
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{{product
{{product
|image = Image:FX_Composer_2.jpg
| caption = FX Composer 2
  | name = FXComposer 2.0
  | name = FXComposer 2.0
  | purpose = Shader Authoring IDE
  | purpose = Shader Authoring IDE
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  | contact_email =  
  | contact_email =  
  | contact_phone = }}
  | contact_phone = }}
'''FXComposer 2.0''' is a powerful integrated development environment for shader authoring. With support for DirectX and OpenGL, HLSL, COLLADA FX, and CgFX, as well as .fbx, .x, .3ds, .obj, and .dae formats, FX Composer provides true cross-platform functionality.
'''FX Composer 2.0''' is a powerful integrated development environment for shader authoring. With support for DirectX and OpenGL, HLSL, COLLADA FX, and CgFX, as well as .fbx, .x, .3ds, .obj, and .dae formats, FX Composer provides true cross-platform functionality.


[[Image:FX_Composer_2.jpg | thumb | FX Composer 2]]
Please visit the FX Composer home page for much more information, including an overview video, documentation, developer forums, and much more.


[[Category:Products]]
[[Category:Products]]

Latest revision as of 23:02, 5 December 2008

FX Composer 2
Product information
  • Name: FXComposer 2.0
  • Purpose: Shader Authoring IDE
  • Last updated: 07/31/2007
  • Current version: Release 2.0
  • Status: Release
  • OS: Win32
  • Forum
  • Report bugs
  • Feature list
  • Product info
  • Maintainer: unknown
  • Contact for technical issues:

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This article is part of the COLLADA products directory
Adding to the list of products

FX Composer 2.0 is a powerful integrated development environment for shader authoring. With support for DirectX and OpenGL, HLSL, COLLADA FX, and CgFX, as well as .fbx, .x, .3ds, .obj, and .dae formats, FX Composer provides true cross-platform functionality.

Please visit the FX Composer home page for much more information, including an overview video, documentation, developer forums, and much more.