Newton Dynamics: Difference between revisions
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{{product | |||
| name = Newton Game Dynamics | | name = Newton Game Dynamics | ||
| purpose = Physics engine | | purpose = Physics engine | ||
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| maintainer_name = Newton Game Dynamics | | maintainer_name = Newton Game Dynamics | ||
| contact_email = | | contact_email = | ||
| contact_phone = } | | contact_phone = }} | ||
'''Newton Game Dynamics''' is an integrated solution for real time simulation of physics environments. The API provides scene management, collision detection, dynamic behavior and yet it is small, fast, stable and easy to use. | '''Newton Game Dynamics''' is an integrated solution for real time simulation of physics environments. The API provides scene management, collision detection, and dynamic behavior, and yet it is small, fast, stable, and easy to use. | ||
Newton is also supported via [[PAL | PAL COLLADA]]. | |||
==Newton SDK 1.53 for Linux, MAC and Windows is now available== | ==Newton SDK 1.53 for Linux, MAC and Windows is now available== | ||
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<!-- anything relevant not covered above --> | <!-- anything relevant not covered above --> | ||
*[http://www.runehunter.phpnet.us/NewtonHelp.html Complete and Corrected Newton Help Documentation] | *[http://www.runehunter.phpnet.us/NewtonHelp.html Complete and Corrected Newton Help Documentation] | ||
Latest revision as of 03:35, 24 October 2007
Product information |
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This article is part of the COLLADA products directory |
Adding to the list of products |
Newton Game Dynamics is an integrated solution for real time simulation of physics environments. The API provides scene management, collision detection, and dynamic behavior, and yet it is small, fast, stable, and easy to use.
Newton is also supported via PAL COLLADA.
Newton SDK 1.53 for Linux, MAC and Windows is now available
May 25, 2006