C4 Engine: Difference between revisions

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'''C4 engine''' is a product that supports COLLADA.
{{product
| name = C4 Engine
| purpose = Game engine
| status = Released
| os_list = Windows, MacOS X, Linux, PS4, PS3
| download_url = http://www.terathon.com/download.php
| current_version = Version 3.0
| last_updated = Jul 29, 2013
| forum_url = http://www.terathon.com/forums/
| features_url = http://www.terathon.com/features.php
| info_url = http://www.terathon.com/
| maintainer_url = http://www.terathon.com/
| maintainer_name = Terathon Software
| contact_email = info@terathon.com
}}


===Technical information===
The '''C4 Engine''' is a full-featured game engine for PC, Mac, Linux, PS4, and PS3. The primary import format used by the C4 world editor is [[COLLADA]].
* '''Latest version:''' xxx
* '''Date:''' xxx
* '''Bug reporting:''' xxx
* '''Forum:''' xxx
* '''Maintainers:''' xxx
* '''Feature list:''' xxx


==External links==
==C4 Engine Collada info==
*
The engine can read versions 1.3–1.5 of the [[COLLADA]] format, and it supports the following types of data:
 
* All types of polygonal geometry.
* All geometrical animation data.
* Skinning data for skeletal animation.
* Material properties such as diffuse, specular, emission colors, and various texture maps.
* Directional, point, and spot lights.
 
The [[COLLADA]] importer is updated often to maintain the best possible compatibility with [[COLLADA]] files written by content creation packages.


[[Category:Products]]
[[Category:Products]]

Latest revision as of 23:55, 9 September 2013

Product information

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This article is part of the COLLADA products directory
Adding to the list of products

The C4 Engine is a full-featured game engine for PC, Mac, Linux, PS4, and PS3. The primary import format used by the C4 world editor is COLLADA.

C4 Engine Collada info

The engine can read versions 1.3–1.5 of the COLLADA format, and it supports the following types of data:

  • All types of polygonal geometry.
  • All geometrical animation data.
  • Skinning data for skeletal animation.
  • Material properties such as diffuse, specular, emission colors, and various texture maps.
  • Directional, point, and spot lights.

The COLLADA importer is updated often to maintain the best possible compatibility with COLLADA files written by content creation packages.