OpenCTM: Difference between revisions
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| bugs_url = http://sourceforge.net/tracker/?group_id=258139&atid=1172237 | | bugs_url = http://sourceforge.net/tracker/?group_id=258139&atid=1172237 | ||
| features_url = http://openctm.sourceforge.net/?page=about | | features_url = http://openctm.sourceforge.net/?page=about | ||
| info_url | | info_url = http://openctm.sourceforge.net }} | ||
'''OpenCTM''' is a file format and a software library for compressed 3D triangle meshes. It is open, portable, easy to use, and offers a flexible data structure with support for many different vertex attributes, including customizable shader specific attributes. | '''OpenCTM''' is a file format and a software library for compressed 3D triangle meshes. It is open, portable, easy to use, and offers a flexible data structure with support for many different vertex attributes, including customizable shader specific attributes. | ||
Included in the SDK is a file converter that supports conversion to and from [[COLLADA]] (triangulated). | Included in the SDK is a file converter that supports conversion to and from [[COLLADA]] (triangulated). |
Revision as of 20:41, 9 November 2009
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OpenCTM is a file format and a software library for compressed 3D triangle meshes. It is open, portable, easy to use, and offers a flexible data structure with support for many different vertex attributes, including customizable shader specific attributes.
Included in the SDK is a file converter that supports conversion to and from COLLADA (triangulated).