Bullet physics: Difference between revisions
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'''Bullet physics''' is a | {{product | ||
| name = Bullet | |||
| purpose = Physics engine | |||
| status = released | |||
| os_list = Win32 OSX Linux CELL | |||
| download_url =http://www.bulletphysics.com | |||
| current_version = Bullet 2.54 | |||
| last_updated = June 15, 2007 | |||
| maintainer_name = Bullet Physics | |||
| maintainer_url = http://bulletphysics.com | |||
| features_url = | |||
| os_list = Win32, MacOS X, Playstation 3, Linux and other platforms. available. | |||
| forum_url = http://www.continuousphysics.com/Bullet/phpBB2/viewforum.php?f=9 | |||
| bugs_url = http://www.continuousphysics.com/Bullet/phpBB2/viewforum.php?f=9 | |||
| info_url = | |||
| contact_email = | |||
| contact_phone = }} | |||
'''Bullet physics''' is a professional open source (Zlib license, free for '''commercial''' use) multi-threaded 3D Collision Detection and Rigid Body Dynamics Library that supports [[COLLADA]], and of course COLLADA Physics. | |||
Bullet is also supported via [[PAL | PAL COLLADA]]. | |||
== | ==Bullet 2.54 includes COLLADA Physics using COLLADA-DOM== | ||
''18 Jun 2007'' | |||
Bullet Physics SDK 2.54 compiled out-of-the-box (and includes all external dependencies, including COLLADA-DOM and libxml) on Windows, Linux, Mac OSX, Playstation 3 and other platforms. Check out Bullet/Demos/ColladaDemo for COLLADA Physics integration; 2.54 includes ColladaDemo with COLLADA Physics import and physics snapshot COLLADA .dae export. | |||
A C# port for XNA is available too. | |||
==Bullet COLLADA physics viewer 0.8 released== | |||
''5 September 2006'' | |||
Improved compatibility with Ageia CreateDynamics COLLADA physics export | |||
Separated COLLADA_DOM converting code | |||
Enhanced performance | |||
Fixed concave/compound-collision bug (caused instability) | |||
[[Category:Products]] | [[Category:Products]] |
Latest revision as of 03:34, 24 October 2007
Product information |
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This article is part of the COLLADA products directory |
Adding to the list of products |
Bullet physics is a professional open source (Zlib license, free for commercial use) multi-threaded 3D Collision Detection and Rigid Body Dynamics Library that supports COLLADA, and of course COLLADA Physics.
Bullet is also supported via PAL COLLADA.
Bullet 2.54 includes COLLADA Physics using COLLADA-DOM
18 Jun 2007
Bullet Physics SDK 2.54 compiled out-of-the-box (and includes all external dependencies, including COLLADA-DOM and libxml) on Windows, Linux, Mac OSX, Playstation 3 and other platforms. Check out Bullet/Demos/ColladaDemo for COLLADA Physics integration; 2.54 includes ColladaDemo with COLLADA Physics import and physics snapshot COLLADA .dae export.
A C# port for XNA is available too.
Bullet COLLADA physics viewer 0.8 released
5 September 2006
Improved compatibility with Ageia CreateDynamics COLLADA physics export Separated COLLADA_DOM converting code Enhanced performance Fixed concave/compound-collision bug (caused instability)