Feeling Engine: Difference between revisions
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The Feeling Engine is a 3D engine with 100% complete support for [[COLLADA]]. It supports a broad range of platforms (Windows, Mac, Linux, PlayStation 3, Internet Explorer, Firefox) and programming environments (C/C++, ActiveX, .NET, Javascript). | {{product | ||
| name = Feeling Engine | |||
| purpose = ... | |||
| last_updated = ... | |||
| current_version = ... | |||
| status = ... | |||
| os_list = Windows, Mac, Linux, PlayStation 3, Internet Explorer, Firefox | |||
| download_url = ... | |||
| forum_url = ... | |||
| bugs_url = ... | |||
| features_url = ... | |||
| info_url = ... | |||
| maintainer_url = ... | |||
| maintainer_name = ... | |||
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| contact_phone = ...}} | |||
The '''Feeling Engine''' is a 3D engine with 100% complete support for [[COLLADA]]. It supports a broad range of platforms (Windows, Mac, Linux, PlayStation 3, Internet Explorer, Firefox) and programming environments (C/C++, ActiveX, .NET, Javascript). | |||
The team behind the Feeling Engine is also responsible for [[ColladaMaya]], [[ColladaMax]], [[ColladaMotionBuilder]] and many commercial [[COLLADA]] translators (e.g. Adobe Photoshop, Epic Games' Unreal Engine 3). Due to this, the Feeling Engine has a very complete compatibility with these products. | The team behind the Feeling Engine is also responsible for [[ColladaMaya]], [[ColladaMax]], [[ColladaMotionBuilder]] and many commercial [[COLLADA]] translators (e.g. Adobe Photoshop, Epic Games' Unreal Engine 3). Due to this, the Feeling Engine has a very complete compatibility with these products. | ||
The Feeling Engine is the official [[COLLADA]] reference viewer, used by the | The Feeling Engine is the official [[COLLADA]] reference viewer, used by the [[Khronos]] COLLADA Conformance Test Suite. |
Revision as of 04:04, 8 August 2007
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The Feeling Engine is a 3D engine with 100% complete support for COLLADA. It supports a broad range of platforms (Windows, Mac, Linux, PlayStation 3, Internet Explorer, Firefox) and programming environments (C/C++, ActiveX, .NET, Javascript).
The team behind the Feeling Engine is also responsible for ColladaMaya, ColladaMax, ColladaMotionBuilder and many commercial COLLADA translators (e.g. Adobe Photoshop, Epic Games' Unreal Engine 3). Due to this, the Feeling Engine has a very complete compatibility with these products.
The Feeling Engine is the official COLLADA reference viewer, used by the Khronos COLLADA Conformance Test Suite.