FX Composer 2: Difference between revisions

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{{product
{{product
  | name =  
  | name = FXComposer 2.0
  | purpose =  
  | purpose = Programmable Shader tool
  | last_updated =  
  | last_updated = 07/16/2007
  | current_version =  
  | current_version = Beta 4
  | status =  
  | status = Beta
  | os_list =  
  | os_list = Win32
  | download_url =  
  | download_url =  
  | forum_url =  
  | forum_url =  
  | bugs_url =  
  | bugs_url =  
  | features_url =  
  | features_url = http://developer.nvidia.com/object/fx_composer_home.html#features
  | info_url =   
  | info_url =  http://developer.nvidia.com/object/fx_composer_home.html
  | maintainer_url =  
  | maintainer_url =  
  | maintainer_name =  
  | maintainer_name =  
  | contact_email =  
  | contact_email =  
  | contact_phone = }}
  | contact_phone = }}
'''FXComposer 2.0''' is a product that supports COLLADA.
'''FXComposer 2.0''' is a powerful integrated development environment for shader authoring. With support for DirectX and OpenGL, HLSL, COLLADA FX, and CgFX, as well as .fbx, .x, .3ds, .obj, and .dae formats, FX Composer provides true cross-platform functionality.


==External links==
 
*
== FX Composer 2 Beta 4 Available ==
'''07/16/2007'''


[[Category:Products]]
[[Category:Products]]

Revision as of 23:37, 18 July 2007

Product information
  • Name: FXComposer 2.0
  • Purpose: Programmable Shader tool
  • Last updated: 07/16/2007
  • Current version: Beta 4
  • Status: Beta
  • OS: Win32
  • Feature list
  • Product info
  • Maintainer: unknown
  • Contact for technical issues:

Download URL unknown

This article is part of the COLLADA products directory
Adding to the list of products

FXComposer 2.0 is a powerful integrated development environment for shader authoring. With support for DirectX and OpenGL, HLSL, COLLADA FX, and CgFX, as well as .fbx, .x, .3ds, .obj, and .dae formats, FX Composer provides true cross-platform functionality.


FX Composer 2 Beta 4 Available

07/16/2007