C4 Engine: Difference between revisions
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The '''C4 Engine''' is a game engine that can read the [[COLLADA]] format to import scene data into its built-in world editor. The importer is included in the engine. | The '''C4 Engine''' is a game engine that can read the [[COLLADA]] format to import scene data into its built-in world editor. The importer is included in the engine. | ||
===Technical information=== | ===Technical information=== | ||
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* '''Maintainers:''' http://www.terathon.com/ | * '''Maintainers:''' http://www.terathon.com/ | ||
* '''Availability:''' Win32 | * '''Availability:''' Win32 | ||
==C4 Engine Collada info== | ==C4 Engine Collada info== | ||
[[User:Eric Lengyel|Eric Lengyel]] ''Tue Nov 14, 2006'' | [[User:Eric Lengyel|Eric Lengyel]] ''Tue Nov 14, 2006'' | ||
The engine can read versions 1.3.x and 1.4.x of the [[COLLADA]] format, and it supports the following types of data: | The engine can read versions 1.3.x and 1.4.x of the [[COLLADA]] format, and it supports the following types of data: | ||
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* Directional, point, and spot lights. | * Directional, point, and spot lights. | ||
The [[COLLADA]] importer is updated often to maintain the best possible compatibility with [[COLLADA]] files written by content creation packages. | |||
[[Category:Products]] |
Revision as of 05:10, 15 July 2007
The C4 Engine is a game engine that can read the COLLADA format to import scene data into its built-in world editor. The importer is included in the engine.
Technical information
- Download: http://www.terathon.com/c4engine/download.php
- Latest version: Build 130
- Date: Nov 10, 2006
- Bug reporting: http://www.terathon.com/bugs/
- Forum: http://www.terathon.com/c4engine/forums/
- Feature list: ???
- Maintainers: http://www.terathon.com/
- Availability: Win32
C4 Engine Collada info
Eric Lengyel Tue Nov 14, 2006
The engine can read versions 1.3.x and 1.4.x of the COLLADA format, and it supports the following types of data:
- All types of polygonal geometry.
- All geometrical animation data.
- Skinning data for skeletal animation.
- Material properties such as diffuse, specular, emission colors, and various texture maps.
- Directional, point, and spot lights.
The COLLADA importer is updated often to maintain the best possible compatibility with COLLADA files written by content creation packages.